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Month: September 2011

JavaScript Frustum View Culling Performance

At work the other day a buddy (+Chris Lentini)¬†wrote a simple little JavaScript frustum culling program, checking 16384 spheres. On an aside, check out his very cool River Trail post based on this same starting code. Also I’d like to point out that this code was not meant to be elegant, or for high performance, just to get a basic idea for something he was working. Even with that, what peaked my interest though was the difference in timing between Chrome v13 and Firefox 6.0.2. My first guess was that the function calling was killing it and taking most of…

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